Motor: Students will be able successfully throw a ball towards the moving target with proper form during the activity, in ¾ trials, when verbally prompted by the instructor.
Cognitive: Students will be able to state the role of the customer and waiter after the instructor explains the rules/procedure for the activity when verbally prompted.
Affective: Students will give a high five to the waiter after a round is completed, when verbally prompted by the instructor.